Playful Pinball for
Open ended solo play filled with interactions, patterns, surprises, and creativity
Since Humans are
Since curiosity is fueled by
's release in the pleasure center of the brain...
And since Dopamine's release is triggered by
Then Unpredictability triggers fun!
OPEN ENDED PLAY
Allowing a kid to go where a kid wants to go when a kid is able to go is critical to development.
Move At Their Own Pace
Face Their Fears
Build Self Confidence
Create Their Own World
TO EAT OR NOT?
In 1972, a Stanford University study told 100 children, “Have 1 marshmallow now, or wait until the researcher returns and earn 2.” 40 years later, the children who waited showed:
Less Drug or
CAN DESIGN HELP KIDS LEARN HOW TO WAIT?
THE FALLING MARBLE
Ideation to see how many ways a falling marble might exemplify chance, control, patience and mystery.
After grouping individual actions, I explored favorite concepts in more detail. This eventually led to joining them into a path of play.
Elemental Growth: Establishing pieces and then exploring how they fit together.
Many children's books and movies feature pirate characters, themes and stories.
ARRRR, YE MATEY
As I combined elements, a face began to appear. I plundered the idea, searching for the loot.
These sketches speak briefly to Assembly techniques, materials and interaction storyboards.
Using the eye patch to conceal outcomes became an easy rallying cry for the pirate face.
ALL HANDS HOY!
Time for the Mock Up Making to begin
Selected Photos from 5 different mock up sessions
"I'm trying to get the blue one."
– A young boy after 50 minutes of continuous, interaction, when asked, "What are you doing?"